During the April A-Z Challenge, I’m posting six days a week, following the letters of the alphabet. I will share all the movies, books and games I watched, read and played--all the influences that turned me into the geeky person and writer I am today.
Magician by Raymond E Feist (1982). Epics never scared me. I didn’t shy away from lengthy novels. However, this one had its rambling moments that could’ve been tightened. And I noticed this long before my inner editor woke up and became annoying.
The Matrix (1999). I loved the concept of this movie and the ‘cool factor’ brought it home for me.
Men In Black (1997). Lots of fun.
Myst (1993) One of the first games released on CD Rom, this game spoke to the artist side of me, along with the puzzling-solving side. For a long time I wanted to create a game like this. I even learnt how to program a game like this, but at the time I didn’t have access to the programs to create digital art of this quality (by today's standards it might look a little dodgey, but at the time it was incredible).
Years later, I taught myself to use 3D Studio MAX, a 3D art/animation program which could generate images similar to those found in Myst. I ended up in a successful animation job. I also got a few stills published and won some competitions.
Magic: The Gathering (1993): This is a geeky card game where you build your own decks, creating an army to attack your opponent. I made a squirrel deck which generated hundreds of level 1 squirrels to overwhelm everyone. People fled in terror from my squirrels.
What are some of your ‘M’ favourites?