Showing posts with label Outlining. Show all posts
Showing posts with label Outlining. Show all posts

Monday, October 15, 2012

Sudoku and the Art of Writing

I love puzzles. The more difficult, the better. Sudoku* is one of those puzzle games that varies in difficulty, but when I find a challenging one, I can't let it go. The other day I was pulling my hair out over an expert level Sudoku puzzle and I realised how similar it was to writing. Here's what I learned:

Practise improves performance. The more I do the puzzles, the better I am at solving them. I grow familiar with what to look out for, plus it takes me less time to get it right. The same with writing. The more I write, the better I become. I grow more skilled at creating believable characters, I grow more familiar with what to look out for to improve the story, and it takes me less time to get it right.

A methodical approach aids clarity of thought. When I approach Sudoku in a haphazard way, I inevitably get lost in the maze of possibilities and I make a mistake. When I approach the puzzle in a more methodical way, carefully mapping out, and taking note of the possibilities, mistakes are far fewer. The same goes with writing.

Patience eases the process. When I'm in a hurry to solve a puzzle, I invariably make a mistake or I simply don't do a good job. The process becomes a struggle and, when I'm in that frame of mind, I'll be more likely to give up. Writing also takes time and requires oodles of patience to get it right. And without patience, I forget to enjoy the process.

Breaks are necessary for clearing the mind. For the more difficult puzzles, I'll get stumped and can't move on. If I take a break from the puzzle, then when I return I'm more able to spot the solution because I'm looking at it with a clearer mind. Writing requires me to take occasional breaks from it as well. If I don't take a break then I get mired in the little details and can't see the big picture, or my writing simply becomes stale.

Sometimes it takes stubborn persistence to finish. While some Sudoku puzzles seem impossible, I know there is always a solution. It just takes some persistence to get it done. The same goes for writing. If I stick with it, I'll get the result I want.

Just because the way is messy, doesn't mean the end result can't be achieved. I might be an artist, but I'm terrible at visualising an end result. I have to write or draw everything down to be able to 'see' it. I guess that's why I love to outline first. For Sudoku, this means I write down all the number possibilities in the little boxes. As you can see in the picture, there's hardly enough room for all that mess, but it brings me the result I crave: a solved puzzle. With writing, I make a similar mess in the outlining process. I used to stress about the amount of notes I needed, about the scribbled changes, the tangled arrows, the scratched out ideas. Then I realised that mess is great if it gets me the end result I want. Besides, no one will see the process. They will only ever see the shiny finished manuscript.

Which of these points resonates with you the most? Can you add any other similarities? Have you ever played Sudoku?

*Sudoku is a puzzle traditionally solved when each of the digits 1 to 9 appear once in each of the 9 rows, 9 columns and 9 3x3 boxes.

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Monday, August 13, 2012

How to Outline a Story

In my previous post, Advantages of Giving It a Go, I revealed I'm a reformed pantser, proud of casting off my old ways to plot out my stories before I write them. In the comments, M Pax asked, how then do I outline? She stumped me with the question because I hadn't thought about it before. The amusing thing is, I approach outlining much the same way as I used to approach writing: by the seat of my pants. This led me to realise there is no one true method. Each writer who wants to outline has to find a way that works for them. However, to answer Mary's question, this post is my attempt to explain how I go about outlining my stories. It's much like building a fire:

The Spark: Every novel begins as a tiny spark in the writer's mind. The ideas can come from anywhere and everywhere. One of my sparks came from a two second scene from a Shakespeare movie trailer and turned into a novel with a potential for a trilogy. The novel has nothing to do with the movie or scene which sparked it all. Of course, not every spark will catch and turn into a roaring fire that will keep the writer fuelled long enough to complete the novel. Each spark needs to be tested.

Testing the Spark: I collect sparks. I have a little notebook where I write them all down. Some ideas are a mere sentence, a 'what if?' Some are paragraphs, some are scrawled pages of notes. I recorded my latest one as a diagram. When I'm ready to begin outlining, I go through the ideas and see which grab my interest. I then focus only on the big picture: What do I want the story to be about? This is a great time to play with possible taglines for the novel. Sometimes this works for me, sometimes I need to fan the fire.

Turning the Spark into a Flame: The characters are what drive the stories for me. Some writers will do character interviews, hunt the net for pictures of actors who look like their characters, write up extensive backstories. I do none of that. Instead I pick a major weakness to give my main character, one I can exploit, one the character can overcome over the course of the story. From there the fire grows, other characters spawn as foils to the main character, and the story starts to evolve.

Feeding the Fire with Kindling: Working out the setting is a great way to feed the fire, to add those extra details to expand the ideas. In my latest work in progress (WIP) the setting came first. It developed like a main character. World-building became so crucial to the story that I wrote a novelette to gain a greater understanding of the world.

Feeding the Fire with Logs: This is my favourite part of outlining, the part many would consider the 'true' outlining. I use a mini notebook and pour out the story, chapter by chapter, from start to finish. I keep it brief. Sometimes it includes dialogue, but mostly it includes, 'this happens then this happens.' I write it fast and let the story and characters guide me.

Keeping the Fire Contained: To keep my ideas from going wild, I try to keep an eye on the big picture through the whole process. I do this by using a whiteboard and writing down each chapter in its most basic form on post-it notes. For details on how I use the whiteboard, see an older post, Writers' Tools: The Whiteboard. I'll adjust the scenes, slot in any ah-ha moments that spark, and build a cohesive story, checking the character arcs and the pacing.

And voila! This can take anywhere from one to two months. It might sound like a long time, but it saves me a lot of time and hassle in the revision stage.

Did I scare anyone off from outlining? How do you go about developing your stories?

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Congrats to Suze of Subliminal Coffee for making it to the finals (top three, with the winner to be announced in September) for her novel in an international contest, Mainstream/Literary category. Woo hoo!! I'm not surprised, girl!

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Monday, August 6, 2012

Advantages of Giving It a Go

As some of you know from my previous post titled Inspiration and Serendipity, my parents loved to travel when I was young. Once, they took me to Singapore. This was not the Singapore of today with its high rises and western culture infused into the city. This was when Singapore had few tourists, when the local people rarely saw white children with blue eyes. I experienced a vast range of different foods at a time when the standard fare in Australian restaurants was prawn cocktails and crepe suzettes. I learnt to use chopsticks and ate dishes which included fish, rice, beans, and a whole range of unidentifiable ingredients. Mum taught me to be open-minded with my food.

What does this have to do with my writing?

When I first started writing I'd sit at an empty page and pour out the story without having pre-thought about the characters, the plot, or anything. I was in love with the romance of the journey of discovery. I held on to that method, dismissing all those who outlined, not listening to the possibility that planning could be just as fun and offer a greater advantage in the long run. Instead I'd stubbornly cling to the notion that I knew what was best for me, without even trying other methods.

My mum's voice floated back to me from those days of travel and new experiences. She reminded me that my stubbornness was like saying I didn't like certain foods without even trying them first—and I don't mean trying them with a preconceived idea of hating them, scrunching up the face to nibble a morsel as if it were poison. I mean giving them a proper go.

So I gave outlining a go—a proper go. I spent a month working out my characters, planning their story arcs, creating a world for them and plotting their scenes. I had a brilliant time and I quickly discovered the advantages. I could see the story as a whole before I'd even written it. I could take out scenes without having to pine over lost gems. My work became efficient, my writing became tight, and my story had a cohesive flow it didn't have before.

So, my advice is, don't say no to a possible method before you give it a proper go. You won't truly know whether or not it works for you until you try.

What are some methods you've stubbornly clung to only to discover later that a different system worked better after all?
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Monday, September 5, 2011

10 Stages of Story Development

1. The idea. It could come from anywhere. It could start with a character, a place, a scene, or simply a vague concept. I often have more than one idea, especially when I’m actively looking for them. I’ll write down all my ideas in a notebook.

2. World-building. Sometimes the idea will start with the world first. If I fall in love with the setting/world then I will pursue it further and set up the history, the politics, the ‘rules’. Even if these details don’t make it into the story, they are important to think about. The world will often dictate what kind of story it wants to tell.

3. Character development. I start thinking about the characters and give them names, appearances, traits and desires. Sometimes the characters will come before the world, depending on where the idea starts.

4. Character arc. For me the main element that drives my stories is character so I think about the character arc early on. This is where the plot begins to develop.

5. Outline. This is where I work out a beginning, middle and end. I used to just wing it, but I found I had to do a lot of rewrites to get it right. Outlining reduces those rewrites and it helps me to see the big picture before I get caught up in the specifics.

6. First draft. This is the mad frenzy of pushing out the story onto the page. I usually set myself a goal of 7000 words per week if I’m being kind to myself, or 10 000 words per week if I want to push myself. I prefer to push myself, because my best writing happens when I don’t have the time to over think everything.

7. Break. This is where a break is essential. It’s a good time to start expanding on other ideas or to write a few short stories.

8. The read through. Also essential. I think it’s important to read through your novel from beginning to end many times over the course of development.

9. Editing. This is when I allow myself to slow down and take the time to get the wording right. I look at pacing, motivations, sentence structure, chapter length etc. 

10. Critique partners. I’ll send out my manuscript to trusted critique partners and friends. Then I repeat stages 7-10 until I’m happy with the story.

How do you develop your story ideas?

Thanks to Suze at Girl Wizard for tagging me where we were supposed to tell 10 things about ourselves, but I adjusted the rules. I’m such a rebel.

Also thanks to L. G. Smith for the 7x7 Link Award. Again, being the rebel, I have linked back to her blog, Bards and Prophets, and ask that you visit and say hi from me.